You know how sometimes you get all this time to do the exact thing you've been craving to do but once you have the time you find that you are so burnt out and beaten down that you don't have the inspiration or energy to do it? yeah, me too. No pitty part here, just venting a bit-- in short, looking for work does things to people, especially me. So in honor of the valley i am in right now i have this drawing from a scene i started to animate but fizzled out on. I feel it represents how i feels well, tired, beaten down yet still with an optomistic smile. It's hard to see through the mist of trial at times, although i do rejoice for those who are on some peaks right now like my friend Steven MacLeod, www.clockroom.blogspot.com. A very talented guy who got the Pixar story internship! He deserves it big time--
I would like to put the word out to any students out there that i do lecture quite a bit and am free to do lectures for you and your departments. Or for anyone out there who needs help in the freelance arena, i'd love to talk with you to see if we could maybe work something out!
HEY! lets talk animation, novel idea! someone asked about how to get "snap" into your animation. Snap is pretty easy to get-- snap is basically caused by gaps in your spacing and depending on how snappy you want something is how big you leave the gap. check out this timing chart-- if you put your breakdown 5 as a third that will give you more snap than making it evenly spaced. Incidentally you CAN get snappy action on 2's-- it's all about your spacing. what also helps in getting snap is obviously squash and stretch. In the shot below stitch is contracting and stretching a bit. the stretch is obviously the release of energy from the squash, but making that stretch as straight as i could is what gave it the snap. If i had put fancy swirls and S curves in it, it still would have had snap but would have been weakened a bit. Making this straight as straight as i could helped give it the feeling of "springiness".
On the next post i am gonna do a little tutorial about how i approach "ruffing out" a shot- the pitfalls, tips and tricks, and put up some inspiration from some guys i admire! take it easy everyone!